A collection of game items and assets designed for a mobile project. The main goal was to create a cohesive set of icons that are easily recognizable at smaller scales while maintaining a high level of detail and polished finish.
Throughout this project, I focused on material rendering—exploring different textures such as metal, glowing energy, and organic elements. Each item was crafted to fit the game's specific color palette and UI requirements, ensuring they stand out against various background types.